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#45 | |
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Sep 2011
Germany
26×32×5 Posts |
Quote:
It looks like you want to cleanup 0-100M. If you could provide me a link as some times ago to get the assignments for GPU for each bitlevel choosen from the lowest available work that would be fine. |
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#46 | |
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If I May
"Chris Halsall"
Sep 2002
Barbados
2×67×73 Posts |
Actually, specific sub-ranges below 49.7M.
Quote:
However, please understand what is involved here... Each WU will take much more time to complete than your TF'ers are currently used to (even though the bit-levels are much lower). As to your specific request, there remain 228 candidates at only 65 "bits". But it can be argued that because of the ECM work that has already done, it doesn't really make sense to TF these. But... I'm just a facilitator. I (usually) do what I'm told... 9-) Thanks for considering assisting with this. Even having your workers doing the less expensive 70 and 71 to 72 bit work would help Waynes (let's face it, silly (but fun!)) project. I would welcome Wayne's thoughts on this as well, since it's his sub-project. |
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#47 | |
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Romulan Interpreter
Jun 2011
Thailand
26·151 Posts |
Quote:
![]() (you mainly repeat what I told him about the assignment duration, etc). Last fiddled with by LaurV on 2021-07-30 at 04:35 |
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#48 | |
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1976 Toyota Corona years forever!
"Wayne"
Nov 2006
Saskatchewan, Canada
3×5×313 Posts |
Quote:
The most TF help required is actually the relatively lower bit levels. Where this project is at now extensive TF is becoming less useful then extensive P1. But a little more TF would be a great help. And yes, LaurV had the right idea. If reb (or anyone else for that matter) could take all the remaining 2x.xM ranges to 73 bits and the 1x.xM to 72 bits that would be huge. I don't think it would take them more than a couple months. GPU72 can best coordinate this effort. There are a few ranges currently spoken for but we can work that out. After this much TF I suggest P1 could clear the majority of these ranges with a little exceptional TF that would be identified at a later time. I don't know if the above arbitrary cut off from 73 to 72 bits is the correct one....maybe someone has a more educated idea. Maybe it should be 3 bits above the yellow here: https://www.mersenne.ca/status/tf/0/0/3/2000. Thanks again. Last fiddled with by petrw1 on 2021-07-30 at 06:20 |
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#49 | |
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Jul 2003
wear a mask
32148 Posts |
Quote:
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#50 | |
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If I May
"Chris Halsall"
Sep 2002
Barbados
2·67·73 Posts |
Quote:
rebirther... What do you want to start with? Candidates going to 71, 72, or 73 "bits"? I'll rejig your custom API script tomorrow (Saturday), and will PM you the details. I'll also bring in some additional ranges, so there's an appropriate buffer available. Thanks for the help! Hopefully, your TF'ers won't be too annoyed by the longer run times. The credits will remain (approximately) the same, though. |
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#51 | |
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Sep 2011
Germany
1011010000002 Posts |
Quote:
yes 71-73 would be fine, as before max 50k per request and choosing bitlvl, looking forward :) |
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#52 | |
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If I May
"Chris Halsall"
Sep 2002
Barbados
2×67×73 Posts |
Quote:
You can have up to 200,000 assignments at any one time, but each API call is limited to 10,000 candidates. If you really want me to bump this up to 50,000, I can. But... Again... Please understand the runtimes are going to be higher than what you're used to. You might want to start by going to 71, to begin with, to get a feel for the characteristics down here. Thanks again for helping out. I'm sure Wayne et al will appreciate the help! |
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#53 |
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6809 > 6502
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Aug 2003
101×103 Posts
3×17×193 Posts |
Has the warm fuzzies.
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#54 |
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Jan 2020
32·41 Posts |
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#55 |
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If I May
"Chris Halsall"
Sep 2002
Barbados
230668 Posts |
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