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#1 |
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Random Account
Aug 2009
13×151 Posts |
The exponent testing process beyond TF has always been a bit muddy to me. Specifically, the existence of P-1 and ECM. So, I'll put some progressions below and someone tell me which applies.
1. TF .. P-1 .. LL .. DC 2. TF.. ECM .. LL .. DC 3. TF .. P-1 .. ECM .. LL .. DC 4. TF .. ECM .. P-1 .. LL .. DC Thanks!
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#2 | |
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"Forget I exist"
Jul 2009
Dumbassville
26·131 Posts |
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#3 |
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Einyen
Dec 2003
Denmark
2·1,579 Posts |
ECM is only used on smaller exponents below the LL and DC range for people to find more factors of already factored or DC'ed exponents.
ECM was never used in GIMPS main project. It is too slow and combined with the low chance of finding a factor, it is faster on average to run the LL test. |
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#4 | |
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Banned
"Luigi"
Aug 2002
Team Italia
10010110100112 Posts |
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#5 |
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Einyen
Dec 2003
Denmark
2×1,579 Posts |
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#6 | |
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Random Account
Aug 2009
196310 Posts |
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One question answered and one curiosity solved. Thank you very much.
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#7 |
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Romulan Interpreter
Jun 2011
Thailand
25C016 Posts |
It actually depends on your machine. The right path may be TF, P-1, TF, LL. Considering that sometimes is more efficient to do P-1 before last(s) bits of TF, especially for very large exponents.
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#8 | |
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Random Account
Aug 2009
13·151 Posts |
Quote:
I'm running a DC with CuLu that was factored to 272. The exponent is in the 45-million range. According to the table in the 'Math' page, this is right on. Thanks!
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#9 |
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Einyen
Dec 2003
Denmark
1100010101102 Posts |
I think the P-1 test before the last bit of TF was something that was done back before GPU took over most of the TF, I don't think that is done anymore, but not completely sure.
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#10 |
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"/X\(‘-‘)/X\"
Jan 2013
293010 Posts |
Part of it is a balancing game between how fast the GPU wokers can TF versus how quickly the P-1 workers will complete a higher TF'ed exponent. Ideally the TF is done first to fully utilize the available GPU power to save the CPU power.
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#11 |
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Romulan Interpreter
Jun 2011
Thailand
26×151 Posts |
It doesn't matter what machines you use, and how fast is one compared with the other. If GPUs become 1000 times faster than they currently are, we will raise the factoring bitlevel with a couple of bits (ten, more exactly, as the amount of work doubles with each bitlevel), but it will still be that the last bitlevel takes a double amount of time than the former-last, for about the same chance to find a factor (1/n vs. 1/(n+1), or so, see GIMPS math page). For P-1 the chances get higher faster, with the amount of work you do (limits, FFT size). Therfore the P-1 and TF "chances curves" will still intersect somewhere, and unless that is exactly in an integer point, it will still be advantageous to do P-1 before last bit of TF for some ranges. Especially thinking that we also use GPUs to do P-1 too (see cudaPM1).
Last fiddled with by LaurV on 2017-04-25 at 15:44 |
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