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#1 |
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"Michael Kwok"
Mar 2006
100100111002 Posts |
Now that the latest vote chess game has ended, I'm wondering if there's any interest in having a humans vs. machine game. It'll be structured similar to the vote chess games, except that everyone here will be playing as one team against the chess engine Stockfish. I'll make the moves for Stockfish.
There can be two games - in one game, everyone plays as white and Stockfish plays as black, but no engine assistance is allowed. In the other game, Stockfish plays as white, and engine assistance is allowed, as long as you're using an engine other than Stockfish to analyze the position. I'm wondering what the results will be. Anyone want to create a new sub-forum for discussion and join in? |
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#2 |
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"Brian"
Jul 2007
The Netherlands
2×11×149 Posts |
Interesting idea!
A couple of practical points initially spring to my mind: (1) Do we need a subforum? Considering that Stockfish won't be reading the forum, can't we organise it all and actually play the games from this single thread? (2) We will need a clear protocol for discussion and how and when to make our moves, and in particular what those moves should be when there is no general agreement as there usually won't be. It was difficult enough to do this with teams of just three or four (plenty of general bickering, sometimes disinclination to get on with the discussion, sometimes misunderstandings about whether people were finalised on the move to be played). I think with "everyone" playing, those problems will be greatly magnified and we will need a rather brutal, clearcut method of deciding on the move and playing it. |
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#3 |
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211068 Posts |
What kind of ELO's are acceptable?
Assuming normally distributed responses, would there be access to the tail contribution containing the most devious moves? I once played a fellow by the name of "Arkady" in Washington Sq. years ago who said he was from Belarus and said he was an international grand master (very broken English and I could never verify this), however, he was soon teaching me how to play. Russian Paul in NYC is also a very nice fellow. I am always interested in improving my game so chalk me up please. Last fiddled with by jwaltos on 2015-10-25 at 21:33 |
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#4 |
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"Serge"
Mar 2008
San Diego, Calif.
1026910 Posts |
ELO of 3100 will probably do.
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#5 |
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8F516 Posts |
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#6 | ||
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"Michael Kwok"
Mar 2006
22×5×59 Posts |
Quote:
(2) One method is creating a poll for each move, which would close in a few days. Once the poll is closed, the most popular move is played, Stockfish plays its response, and the next poll is opened. If there's a tie, another poll would be created that only has the moves with the same number of votes, and if the vote is still drawn, a random move (out of the tied ones) would be made. Quote:
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#7 | |||
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"Brian"
Jul 2007
The Netherlands
CCE16 Posts |
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#8 | |||
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"Michael Kwok"
Mar 2006
49C16 Posts |
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#9 |
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Romulan Interpreter
"name field"
Jun 2011
Thailand
41·251 Posts |
Very interesting idea! I proposed something like that in the past, and I even considered that we (collectively) can win against ANY chess engine, given a week per move to think and discuss. I was criticized for that opinion (oh-pinion!) the discussion is here around, somewhere.
I am in for both games. For mid-game and end-game phase, I am a good player and an excellent "combinationist", very strong on game finals. My weak part is the openings (never learned more than a narrow path which I usually play, and almost all games I lose, I lose because I meet an opening I don't know and I make opening mistakes). I usually win against most of the engines if I use some "assisted opening" and if I have enough time to think. I regularly beat win7's default "chess titans", at max level (it didn't won any game for ages!) but general opinion is that "chess titans" is a weak engine (and I almost learned its 'always the same' opening moves). |
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#10 |
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24·5·7·11 Posts |
I hope that this "combined front" will be able to discern weaknesses within Stockfish
and possibly help improve the engine. Convekta advertises a complete 7 piece endgame tablebase and I am not aware of anything else commercially available beyond this. "Aussie rules" chess - as polling progresses for various moves (as this seems to be a team effort) everyone's relative strengths/weaknesses should become apparent during the transitions from opening/middle/end and a tenuous local ELO index may be established provided the particants have submitted a sufficient number of moves to profile. |
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#11 | |||
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"Brian"
Jul 2007
The Netherlands
1100110011102 Posts |
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![]() I can't really believe that the contribution towards the early moves of a single game can possibly provide any objective evaluation of someone's playing strength, though. I am in agreement with MooMoo2 that it's best to stick to "one player = one vote", if only to avoid ill feeling amongst the team if people feel their contribution is being unfairly downgraded. |
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