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#342 | |
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Aug 2012
New Hampshire
23×101 Posts |
Quote:
You can also double click the ER cell on the grid to open the integrated editor. If you then click the EDIT button a lock is placed on the workToDo file to prevent IO collision. NOTE only MISFIT and MFAKTO implement the .LCK file locking system. See MISFIT changelog for details on that implementation. |
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#343 |
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May 2011
Orange Park, FL
3×5×59 Posts |
I will only have one instance; simply going from one staging file to my worktodo file.
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#344 | |
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Aug 2012
New Hampshire
11001010002 Posts |
Quote:
1. place to load up, organize, play with work without fear of compromising actual workTodo files 2. provides a single entry point to queue up work to be assigned out when required by the workers. A bit less meaningful if you have only one mfaktX instance, but still high functioning. Last fiddled with by swl551 on 2013-02-01 at 01:43 |
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#345 |
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"Jerry"
Nov 2011
Vancouver, WA
1,123 Posts |
One thing I'll point out is that if you get an assignment you want worked immediately then you either have to stop MISFIT and add the assignment manually or stop the worker, double click the ER column and edit the file manually and then restart the worker.
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#346 |
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"Kieren"
Jul 2011
In My Own Galaxy!
2·3·1,693 Posts |
I started using Version 2.4.b13 yesterday and can report full success with Native Fetching.
I did have to work out a SUE, or CUE (Silly/Stupid User Error or Careless User Error.) Last night I completely drained MISFITworktodo.txt so I could test Fetching. I have MISFIT set to get 30 assignments at a time when GHz-Days falls below 500. This morning, I found that it had retrieved 5x30=150 assignments with single bit levels. After scratching my head a bit I realized that the default bit level of 60 had cause GPU72 to deliver the next available level i.e. 70-71. Fortunately, all of these assignments were still in the MISFIT staging file, so it was a simple matter to delete them there and unreserve them in GPU72. I am amazed how far this app has come in such a short time. Many thanks, Scott! ![]()
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#347 | |
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Aug 2012
New Hampshire
23×101 Posts |
Quote:
If you see those then it was a good test of the "Failback" feature. If you don't see that then GPU72 auto-upgraded your pledge past from 60 to 71 all by itself. (just curious which engine got you those bit levels.) Thanks! Scott Last fiddled with by swl551 on 2013-02-01 at 18:05 |
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#348 |
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If I May
"Chris Halsall"
Sep 2002
Barbados
100110001101102 Posts |
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#349 |
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"Jerry"
Nov 2011
Vancouver, WA
100011000112 Posts |
I haven't fetched any yet because I super-fetched before the impending BIG news. I'll test it tonight after work.
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#350 |
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Aug 2012
New Hampshire
23×101 Posts |
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#351 | |
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"Kieren"
Jul 2011
In My Own Galaxy!
2·3·1,693 Posts |
Quote:
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#352 |
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Aug 2012
New Hampshire
23×101 Posts |
U must agree to try breaking it, not just letting it run.
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