mersenneforum.org  

Go Back   mersenneforum.org > Great Internet Mersenne Prime Search > PrimeNet > GPU to 72

Reply
Thread Tools
Old 2013-01-14, 22:39   #1673
ckdo
 
ckdo's Avatar
 
Dec 2007
Cleves, Germany

10000100102 Posts
Default

As stated previously, I advocate taking the remains of 30M-32M to 2^70 (even if I'll continue DCTF-69 for the time being).

While we are here, gpu72.com's SSL certificate apparently doesn't cover the language specific subdomains.
ckdo is offline   Reply With Quote
Old 2013-01-14, 23:07   #1674
chalsall
If I May
 
chalsall's Avatar
 
"Chris Halsall"
Sep 2002
Barbados

2·67·73 Posts
Default

Quote:
Originally Posted by ckdo View Post
While we are here, gpu72.com's SSL certificate apparently doesn't cover the language specific subdomains.
Yes, I know. And I warned people about this when I first enabled SSL. I'm using a free "Class 1" cert from StartSSL which is only for a single domain name on a single IP.

I don't feel like spending the $6 a month for six different IPs, or the $60 a year for a class 2 cert, which would be required. I figure the $50 a month I already spend on the server enough...

But I also mentioned before that when accessing the different language subdomains using SSL that while most browsers will present a warning, all traffic will still be encrypted if you say "I know what I'm doing".

Last fiddled with by chalsall on 2013-01-14 at 23:13 Reason: Added the wink tag. The statement was not meant to be hash.
chalsall is online now   Reply With Quote
Old 2013-01-15, 04:44   #1675
bcp19
 
bcp19's Avatar
 
Oct 2011

7×97 Posts
Default

Quote:
Originally Posted by chalsall View Post
Just putting this out there for discussion...

A user e-mailed me asking why we're not taking DCTF to 77 instead of 70. I pointed them to James' analysis and (hopefully) explained that even with the new GPU seiving it would only make sense to go to 71 in the current range we're working. And, also, that the LLTF work is really the most important at the moment.

However, it raises the question: for those who are doing DCTF work (where we're currently over 500 days ahead of the wave), should we bump the release level to 71, and perhaps bring back in some candidates in the 30M, 31M and 32M regions to go from 70 to 71?

While I personally don't think this is the best thing for GIMPS, I also think that people should be able to do what they want to do.

Is this wanted by anyone?

If so, I'd suggest we simply increase the current release level for DCTF, and bring in a few candidates at a time at the top of 30M for processing, and work down until we meet the wavefront, Then start working upwards from 31M.

Thoughts?
Personally I think we are in a grey area here since the CPU usage is no longer a factor... I had switched my systems around and wanted to make sure there were no 'lost' exponents from my moving, so I only added DCTF work to my GPUs until I was sure all the old LLTF's were completed. At 32M, the 480 was pumping out approx 104 DCTF a day. Cudalucas data shows it would take ~37 hours to run a 35M exp on a GTX 480. I figure this means ~34 hours for a 32M exp. This would equal around 145 DCTF per Culu run, which starts to get borderline to bump up a bit level.

Using the same calculations, my 560 would take ~63 hours for that 35M exp and does ~60 32M exp per day. The math works out to roughly 57.5 hours for a 32M exp, or 144 exponects per Culu run. Looks like it works out basically the same.

So, with the new .20 it looks like 33M might be the new rollover to 71 bits on GPUs, and definitely at 34M.

On the other end of things, a 61M exp would take ~120 Culu hours (240 for the 2LLs) versus 1hr 5 min for 2^72-2^73, so technmically, 2^74 could be done on those, IF we had more GPUs running to keep ahead of the wavefront.
bcp19 is offline   Reply With Quote
Old 2013-01-15, 13:50   #1676
chalsall
If I May
 
chalsall's Avatar
 
"Chris Halsall"
Sep 2002
Barbados

263616 Posts
Default

Quote:
Originally Posted by bcp19 View Post
So, with the new .20 it looks like 33M might be the new rollover to 71 bits on GPUs, and definitely at 34M.
Thank's for that information. Interesting.

So, a question directly to you (as our largest DCTF producer by far)... Do you want to start taking 33Ms up to 71?
chalsall is online now   Reply With Quote
Old 2013-01-15, 13:53   #1677
ET_
Banned
 
ET_'s Avatar
 
"Luigi"
Aug 2002
Team Italia

481910 Posts
Default

Quote:
Originally Posted by chalsall View Post
Thank's for that information. Interesting.

So, a question directly to you (as our largest DCTF producer by far)... Do you want to start taking 33Ms up to 71?
If it may be of any use for your decision, I am taking a small batch of DCTF for every big batch of LLTF...

Luigi
ET_ is offline   Reply With Quote
Old 2013-01-15, 13:57   #1678
chalsall
If I May
 
chalsall's Avatar
 
"Chris Halsall"
Sep 2002
Barbados

2×67×73 Posts
Default

Quote:
Originally Posted by ET_ View Post
If it may be of any use for your decision, I am taking a small batch of DCTF for every big batch of LLTF...
My decision is largely based on what people want to do. We have lots of lead-time on the DC wavefront. Would you like to take 33Ms to 71 as well?
chalsall is online now   Reply With Quote
Old 2013-01-15, 15:54   #1679
ET_
Banned
 
ET_'s Avatar
 
"Luigi"
Aug 2002
Team Italia

61·79 Posts
Default

Quote:
Originally Posted by chalsall View Post
My decision is largely based on what people want to do. We have lots of lead-time on the DC wavefront. Would you like to take 33Ms to 71 as well?
Well, I usually take what makes sense... (I feel like playing tennis...)

Luigi
ET_ is offline   Reply With Quote
Old 2013-01-15, 16:10   #1680
chalsall
If I May
 
chalsall's Avatar
 
"Chris Halsall"
Sep 2002
Barbados

2·67·73 Posts
Default

Quote:
Originally Posted by ET_ View Post
Well, I usually take what makes sense... (I feel like playing tennis...)
Well... What makes sense for the GIMPS project at the moment is for all GPU resources to be focused on LLTFing.

But... some like to do other things. And I subscribe to the GIMPS community's philosophy that anyone should be able to do with their own hardware, electricity and time whatever they want so long as it doesn't negatively impact the project nor other participants.

This is the reason for the question(s) above...

And, while I'm "talking", another thing possibly worth doing is taking the DC P-1 wavefront (high 45M to 50M) from the current 71 to 72. They haven't had P-1 done (by definition), so James' analysis holds as is there.

Last fiddled with by chalsall on 2013-01-15 at 16:10 Reason: s/all resources/all GPU resources/
chalsall is online now   Reply With Quote
Old 2013-01-15, 16:56   #1681
ET_
Banned
 
ET_'s Avatar
 
"Luigi"
Aug 2002
Team Italia

61×79 Posts
Default

Quote:
Originally Posted by chalsall View Post
Well... What makes sense for the GIMPS project at the moment is for all GPU resources to be focused on LLTFing.

But... some like to do other things. And I subscribe to the GIMPS community's philosophy that anyone should be able to do with their own hardware, electricity and time whatever they want so long as it doesn't negatively impact the project nor other participants.

This is the reason for the question(s) above...

And, while I'm "talking", another thing possibly worth doing is taking the DC P-1 wavefront (high 45M to 50M) from the current 71 to 72. They haven't had P-1 done (by definition), so James' analysis holds as is there.
Doing some P-1 too.

Luigi
ET_ is offline   Reply With Quote
Old 2013-01-15, 17:07   #1682
chalsall
If I May
 
chalsall's Avatar
 
"Chris Halsall"
Sep 2002
Barbados

2×67×73 Posts
Default

Quote:
Originally Posted by ET_ View Post
Doing some P-1 too.
Excellent!!!

It can be argued that LL P-1'ing is currently more important than LLing (as long as enough memory is available and S2 is done).

If only we had a GPU P-1 program....
chalsall is online now   Reply With Quote
Old 2013-01-15, 17:27   #1683
firejuggler
 
firejuggler's Avatar
 
Apr 2010
Over the rainbow

2×1,303 Posts
Default

I find strange that the TF proposed in manual assignement are in the 79M-80 M range while so much work has to be done before we reach these highs.
firejuggler is offline   Reply With Quote
Reply

Thread Tools


Similar Threads
Thread Thread Starter Forum Replies Last Post
Status Primeinator Operation Billion Digits 5 2011-12-06 02:35
62 bit status 1997rj7 Lone Mersenne Hunters 27 2008-09-29 13:52
OBD Status Uncwilly Operation Billion Digits 22 2005-10-25 14:05
1-2M LLR status paulunderwood 3*2^n-1 Search 2 2005-03-13 17:03
Status of 26.0M - 26.5M 1997rj7 Lone Mersenne Hunters 25 2004-06-18 16:46

All times are UTC. The time now is 01:16.


Fri Aug 6 01:16:45 UTC 2021 up 13 days, 19:45, 1 user, load averages: 2.75, 2.52, 2.40

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2021, Jelsoft Enterprises Ltd.

This forum has received and complied with 0 (zero) government requests for information.

Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.2 or any later version published by the Free Software Foundation.
A copy of the license is included in the FAQ.