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#133 |
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Jun 2003
23·683 Posts |
Why should it need to know FFT boundary and stuff? All it needs to keep track of is the iteration count and CPU/wall clock time, from which a running average of iteration time can be displayed.
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#134 | |
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Just call me Henry
"David"
Sep 2007
Liverpool (GMT/BST)
10111111111012 Posts |
Quote:
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#135 |
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"Mark"
Apr 2003
Between here and the
11100101011012 Posts |
I could, but it would probably be better to get that information directly from gwnum. I will talk to George about it.
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#136 |
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"Mark"
Apr 2003
Between here and the
3·2,447 Posts |
I have posted pfgw 3.6.7 at sourceforge. It fixes a crash that occurs when using a helper file.
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#137 |
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May 2005
31348 Posts |
Would it be possible to implement resuming of n+1 tests in pfgw? I was recently verifying a number using the following command
Code:
-a2 -tp -q(2^1882787-2^941394+1)/5
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#138 |
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"Mark"
Apr 2003
Between here and the
3·2,447 Posts |
It's possible, but not easy. All PRP tests are done using a single algorithm, so it is easy to save the state and restart from that state. Multiple algorithms are used for primality tests so each of them would have to change and each change would be specific to that algorithm. It requires a lot more code and quite a bit of testing.
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#139 |
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Dec 2011
New York, U.S.A.
9710 Posts |
One way to make this more user friendly -- especially with a very long test -- is to run PFGW inside a virtual machine. You can then start and stop the VM whenever you want, but as far as PFGW is concerned, it never stopped running.
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#140 | |
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May 2005
110010111002 Posts |
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#141 |
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"Mark"
Apr 2003
Between here and the
3×2,447 Posts |
I have posted pfgw 3.7.0 at sourceforge. You will have to access it via the "Files" menu option as I don't have it set up as the default d/l for Windows users. It has two main differences. First, it restores tree factoring code that was in pfgw before I took it over. This vastly increases factoring times when using -f. Second, it fixes a console output issue on *nix machines when an output line exceeds 2000 bytes.
The tree factoring code is "lightly" tested, but has few changes from the original code outside of getting it to build on a 64-bit machine. The Mac and Linux builds are not yet available, but should be within a day or two. Last fiddled with by rogue on 2013-01-04 at 14:06 |
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#142 | |
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Just call me Henry
"David"
Sep 2007
Liverpool (GMT/BST)
3×23×89 Posts |
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#143 |
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"Mark"
Apr 2003
Between here and the
1CAD16 Posts |
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