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Old 2009-04-28, 00:30   #45
gamer007
 
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424K-425K is complete.
Unforunately no primes. Results emailed.
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Old 2009-04-28, 14:54   #46
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Okay ~1000 tests to do over the bothe files. No primes so far. They should be finished some time tomorrow. Should I then go on manually with llr or switch to prp with the new betaserver?
And if I stay, could I delete the lresults.txt then starting with a new file?

Last fiddled with by Svenie25 on 2009-04-28 at 14:54
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Old 2009-04-28, 15:09   #47
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Quote:
Okay ~1000 tests to do over the bothe files. No primes so far. They should be finished some time tomorrow. Should I then go on manually with llr or switch to prp with the new betaserver?
And if I stay, could I delete the lresults.txt then starting with a new file?
You should start a new lresults.txt file with each new range.

Your choice as to what to run. It's basically a shot in the dark either way.
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Old 2009-04-28, 15:36   #48
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Quote:
Originally Posted by Svenie25 View Post
Should I then go on manually with llr or switch to prp with the new betaserver?
It's really whatever you want to do, but be aware that PRPnet is still sort of beta and could have problems (e.g. right now on Windows you can't unreserve reservations). Personally, I like doing manual because it's not so boring, plus the number of points of possible failure (which result in idle cores) is greatly reduced with manual. Plus the randomness of whether you'll get a prime or not is quite a bit more orderly, if you get what I mean. Instead of the moment-to-moment randomness of if you'll be handed the prime, you pick the range and if it's there you'll get it. If you have a lot of cores, manual is a much bigger chore, and LLRnet or PRPnet becomes much more attractive. IIRC you've only got 2, like me, so that shouldn't be too hard. But hey it's all up to you, just putting out my opinion.
One of my old arguments against LLRnet doesn't apply to PRPnet, namely that LLRnet uses an old version of LLR that's several % slower than the new version. This is one of the main things that sparked the development of PRPnet and the thing that sparked NPLB's adoption of it.
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Old 2009-04-28, 16:05   #49
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425.4K-426K has been completed. No primes.
Results uploaded.
Attached Files
File Type: txt lresults.txt (175.1 KB, 160 views)
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Old 2009-04-28, 16:10   #50
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Thanks a lot for the detailed answer. I think, I will stay at llr, at least for the next week. Your arguments for manual crunching are very good Mini-Geek. I´m thinking about them intensively. And they are very convincingly. :)
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Old 2009-04-29, 03:26   #51
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Been fiddling around with PRPNet with 2 cores. But I kinda like manual work so I'm putting one back here.. Reserving 429K-430K.

Last fiddled with by gamer007 on 2009-04-29 at 04:21
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Old 2009-04-29, 15:09   #52
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426K-427K finished. No primes. Resultfile emailed to Gary.

427K-428K will be finished in the next few hours.

Maybe a stupid questions, but are these results counting for the userstats?

Last fiddled with by Svenie25 on 2009-04-29 at 15:12 Reason: Added a question
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Old 2009-04-29, 15:43   #53
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Quote:
Maybe a stupid questions, but are these results counting for the userstats?
Not as of now, but it is being worked on. They will be trying to load all the prior manual result files into the database.

PS: There are no stupid questions, just maybe some questionable answers.

Last fiddled with by MyDogBuster on 2009-04-29 at 15:44
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Old 2009-04-29, 19:11   #54
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Thanks for the answer Ian.

Just completed my range 427K-428K. No primes. Results emailed to Gary.
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Old 2009-04-30, 14:43   #55
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Taking 431K-432K for my homecomputer.
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