mersenneforum.org  

Go Back   mersenneforum.org > Factoring Projects > Operation Billion Digits

Reply
 
Thread Tools
Old 2019-06-24, 17:19   #1167
lavalamp
 
lavalamp's Avatar
 
Oct 2007
London, UK

1,297 Posts
Default

Not sure what's happening with http://www.mersenne.ca/ at the moment, looks like some sort of slip up with the web host maybe?

I had just updated the stats for OBD on my site, and so I believe that these are all correct but I could not verify against mersenne.ca.

Guess it's good to have a backup...
https://2721.hddkillers.com/
lavalamp is offline   Reply With Quote
Old 2019-06-24, 17:30   #1168
Dylan14
 
Dylan14's Avatar
 
"Dylan"
Mar 2017

2×35 Posts
Default

Quote:
Originally Posted by lavalamp View Post
Not sure what's happening with http://www.mersenne.ca/ at the moment, looks like some sort of slip up with the web host maybe?

I had just updated the stats for OBD on my site, and so I believe that these are all correct but I could not verify against mersenne.ca.

Guess it's good to have a backup...
https://2721.hddkillers.com/
The site is presently down for maintenance (see https://www.mersenneforum.org/showpo...&postcount=119).
Dylan14 is offline   Reply With Quote
Old 2019-06-24, 17:41   #1169
James Heinrich
 
James Heinrich's Avatar
 
"James Heinrich"
May 2004
ex-Northern Ontario

2·1,447 Posts
Default

Yeah, sorry about that. When I did a test of the update locally it took 2m30s per table (with 10 tables) so I figured 20-30 mins downtime. But on the live server it's taking 20m per table so ~3.5 downtime, probably back online around 2000h UTC.

confirmed: it will be back online by 2000h. Thank you for your patience. Sorry it took longer than expected.

Last fiddled with by James Heinrich on 2019-06-24 at 19:54
James Heinrich is offline   Reply With Quote
Old 2019-06-27, 19:42   #1170
lavalamp
 
lavalamp's Avatar
 
Oct 2007
London, UK

129710 Posts
Default

Quote:
Originally Posted by lavalamp View Post
86 to 87 bits took t = 2d 12h 34m 10.311s.
87 to 88 bits took 5d 3h 23m 24.269s, so 2.0372 times as long (1.86% longer than expected).

Having used barrett87_mul32_gs, then barrett88_mul32_gs, the next range jumps up to barrett92_mul32_gs. Where the extra run time per class was fairly slight before, now it is much more significant at about 14% over barrett88_mul32_gs.

I'd estimate 88 to 89 bits will take ~11 days 17 hours and will finish on 9th July.

Last fiddled with by lavalamp on 2019-06-27 at 19:43
lavalamp is offline   Reply With Quote
Old 2019-07-09, 05:18   #1171
lavalamp
 
lavalamp's Avatar
 
Oct 2007
London, UK

101000100012 Posts
Default

Finished 3,321,928,171 to 89 bits:
time spent since restart: 10d 11h 0m 58.539s
estimated total time spent: 11d 9h 12m 53.920s

My PC crashed part way and had to be restarted, so I took the opportunity to boost the power target of the card to finish a bit faster.

Since I'll be home soon, I won't continue to 90 bits on this one.
lavalamp is offline   Reply With Quote
Old 2019-11-11, 16:06   #1172
lavalamp
 
lavalamp's Avatar
 
Oct 2007
London, UK

24218 Posts
Default



In a not-at-all-contrived scenario, levels 20 and 21 have now been reached on the same day with the submission of these results:
Code:
UID: lavalamp/exosphere, no factor for M3321932093 from 2^85 to 2^86 [mfaktc 0.21 barrett87_mul32_gs]
UID: lavalamp/exosphere, no factor for M3321932093 from 2^86 to 2^87 [mfaktc 0.21 barrett87_mul32_gs]
UID: lavalamp/exosphere, no factor for M3321931993 from 2^84 to 2^85 [mfaktc 0.21 barrett87_mul32_gs]
UID: lavalamp/exosphere, no factor for M3321931993 from 2^85 to 2^86 [mfaktc 0.21 barrett87_mul32_gs]
UID: lavalamp/exosphere, no factor for M3321931993 from 2^86 to 2^87 [mfaktc 0.21 barrett87_mul32_gs]
UID: lavalamp/exosphere, no factor for M3321928319 from 2^86 to 2^87 [mfaktc 0.21 barrett87_mul32_gs]
Code:
Level 22	Twenty-Two Candidates to 88 bits	In Progress
Level 21	Twenty-One Candidates to 87 bits	11 Nov  2019
Level 20	Twenty Candidates to 86 bits    	11 Nov  2019
Level 19	Nineteen Candidates to 85 bits  	26 Aug  2012
Level 18	Eighteen Candidates to 84 bits  	12 June 2012
Level 17	Seventeen Candidates to 83 bits 	22 July 2011
Level 16	Sixteen Candidates to 82 bits   	 4 July 2011
Level 15	Fifteen Candidates to 81 bits   	26 Nov  2010
Level 14	Fourteen Candidates to 80 bits  	15 June 2010
Level 13	Thirteen Candidates to 79 bits   	 6 June 2010
Level 12	Twelve Candidates to 78 bits    	16 Sept 2009
Level 11	Eleven Candidates to 77 bits    	28 May  2009
Level 10	Ten Candidates to 76 bits       	16 May  2009
Level 9 	Nine Candidates to 75 bits       	 3 Dec  2007
Level 8 	Eight Candidates to 74 bits      	10 May  2006
Level 7 	Seven Candidates to 73 bits     	28 Jan  2005
Level 6 	Six Candidates to 72 bits        	23 July 2004
Level 5 	Five Candidates to 71 bits      	22 May  2004
Level 4 	Four Candidates to 70 bits       	 3 May  2004
Level 3 	Three Candidates to 69 bits     	12 Apr  2004
Level 2 	Two Candidates to 68 bits        	 7 Apr  2004
Level 1 	One Candidate to 67 bits        	26 Mar  2004
The project is now at level 21.01!!!

Last fiddled with by lavalamp on 2019-11-11 at 16:14
lavalamp is offline   Reply With Quote
Reply

Thread Tools


Similar Threads
Thread Thread Starter Forum Replies Last Post
What does * represent on Recent Results report? petrw1 PrimeNet 5 2018-07-09 21:14
Report for PRP houding PrimeNet 15 2018-01-10 19:24
How to report GPU results dcorbit Information & Answers 4 2012-08-13 21:53
How to report P-1 results James Heinrich Marin's Mersenne-aries 6 2004-05-27 05:47
Bug report remaker Software 4 2002-10-17 08:18

All times are UTC. The time now is 14:18.

Tue Jul 14 14:18:48 UTC 2020 up 111 days, 11:51, 1 user, load averages: 1.30, 1.50, 1.47

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2020, Jelsoft Enterprises Ltd.

This forum has received and complied with 0 (zero) government requests for information.

Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.2 or any later version published by the Free Software Foundation.
A copy of the license is included in the FAQ.