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#1 |
2,287 Posts |
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I did a search for this and hope I didn't miss an answer. My question is:
Graphics cards/GPUs are designed to do number crunching. They actually crunch numbers better than a CPU. That is why GPUs are utilized in programs designed to break cryptographs (and used in cryptography/anti-cryptography programs). Why doesn't Prime95 have the capability to utilize one's GPU? No flames, please! I'm new to this forum. I'm curious if there's a programming reason behind not utilizing one's GPU for Prime95). Keith Schmidt |
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#2 |
Basketry That Evening!
"Bunslow the Bold"
Jun 2011
40<A<43 -89<O<-88
3×29×83 Posts |
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Short answer: There are multiple programs available that use GPU's; in fact we have a GPU Computing subforum. There are FAQ threads for TF on GPU and LL on GPU; there is also a PDF guide available from either of the above threads.
Long answer: All coding for GIMPS is done on a volunteer basis by people with full time jobs. The GPU programs (as of yet) are not mature enough to be integrated into Prime95; however, when the coders have volunteered enough of their own time to get the programs as best as they can be, they will be integrated into P95, hopefully within a couple of years. Maybe not the answer you were looking for, but as I said, these people volunteer their time around the rest of their lives. (Edit: 6, 6, 6, the number of the beast! Sacrifice is going on tonight!) Last fiddled with by Dubslow on 2011-12-03 at 20:33 |
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#3 |
Basketry That Evening!
"Bunslow the Bold"
Jun 2011
40<A<43 -89<O<-88
3×29×83 Posts |
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Well, at the time of the post, that was my 666th post, which would have been evident on the left :P:P
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#4 |
"Richard B. Woods"
Aug 2002
Wisconsin USA
22×3×641 Posts |
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Look in the GPU Computing sub-forum of the Hardware forum: http://www.mersenneforum.org/forumdisplay.php?f=92
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#5 | |
"Lucan"
Dec 2006
England
2·3·13·83 Posts |
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Primenet is the organizing website which supposedly coordinates our efforts. P95 is the the name of the folder I keep the stuff in. Recently there has been an influx of young blood, doing wonders with their newfound hardware. David PS When I stated that there was unanimous opinion that 72 was a sensible level for TF ATM, Dubslow retorted "Who said?" Chalsall for one. Last fiddled with by davieddy on 2011-12-05 at 04:00 |
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#6 | |
Dec 2010
Monticello
5·359 Posts |
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@dubslow: perfect answer! |
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#7 |
Basketry That Evening!
"Bunslow the Bold"
Jun 2011
40<A<43 -89<O<-88
3·29·83 Posts |
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Thanks. As far as 72 bits go, I'm still not convinced. It takes a buttload of time on my GPU, relatively speaking. As soon as my current assignment is done, I think I'm dropping to 71 bits.
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#8 | |
"Lucan"
Dec 2006
England
647410 Posts |
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found 13 Mersenne Primes: 1) Computing distributed among ~100K participants. 2) A lucky streak. David Last fiddled with by davieddy on 2011-12-05 at 05:31 |
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#9 | |
"Lucan"
Dec 2006
England
647410 Posts |
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David Last fiddled with by davieddy on 2011-12-05 at 05:57 |
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#10 |
Basketry That Evening!
"Bunslow the Bold"
Jun 2011
40<A<43 -89<O<-88
3×29×83 Posts |
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#11 |
Dec 2010
Monticello
5·359 Posts |
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Dubslow, you are bumping up on the second truism of TF: It's not a very smart algorithm, and it soon bumps into an exponential wall, where every additional bit level costs twice the previous. So there is a distinct limit to the amount of additional TF that can be done, even with these HOT GPUs doing 100x as much as CPUs.
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