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#12 | ||
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"Robert Gerbicz"
Oct 2005
Hungary
3·547 Posts |
Quote:
Quote:
I have overlooked that as I can remember gpuowl is a little tricky in this area, because it is using (the slow) cpu, but only in the check, so in general superblock!=block^2 in an optimal setup. Suppose that cpu is v times slower than gpu (in general v>1 but in the formula we allow v<1 also), do the base*res^(2^block)==res2 mod N check on cpu, while doing this the gpu continues the run, and fall back to the saved residue if the check fails on cpu. Then the new running time: Code:
G(p,v,B,block)={q=(1-e)^B;return(p/B*B/block/q+p*(1/q-1)+p/B*(1/q-1)*v*block)}
Say v=3, so the cpu is 3 times slower then Kriesel's problem: Code:
? G(p,3,50000,400) %51 = 5696048.2009918175108932964623818885302 ? G(p,3,20007,1053) %52 = 2502938.5127396770013937653268849096083 |
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#13 | |
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"Mihai Preda"
Apr 2015
22·3·112 Posts |
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I'm not against such changes, it's just that they're not high-priority enough ATM. Last fiddled with by preda on 2021-03-21 at 20:04 |
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#14 |
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Romulan Interpreter
"name field"
Jun 2011
Thailand
1029110 Posts |
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#15 | |
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"TF79LL86GIMPS96gpu17"
Mar 2017
US midwest
782410 Posts |
Quote:
From gpuowl v6.11-380 help output: Code:
-block <value> : PRP GEC block size, or LL iteration-block size. Must divide 10'000. -log <step> : log every <step> iterations. Multiple of 10'000. Last fiddled with by kriesel on 2021-03-22 at 22:40 |
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#16 | |
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"Mihai Preda"
Apr 2015
26548 Posts |
Quote:
GpuOwl can start a new test with a different L value, and still apply the MUL-3 only, as long as the L is fixed during the test. (not that it's a big deal performance-wise, as that MUL is only involved in the GEC verification, which is very rarely done). Last fiddled with by preda on 2021-03-29 at 07:46 |
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#17 |
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"TF79LL86GIMPS96gpu17"
Mar 2017
US midwest
24×3×163 Posts |
I've put up a draft post analyzing logs on the problem gpu for the current exponent running at https://www.mersenneforum.org/showpost.php?p=574709
I can update it there without 1hour edit limit or cluttering up this thread with lots of update posts. It seems to be responding favorably to gpu ram clock rates below 900 MHz. But error rate is still too high, and I'm working on getting it lower, slowly. |
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