mersenneforum.org  

Go Back   mersenneforum.org > Great Internet Mersenne Prime Search > Software

Reply
 
Thread Tools
Old 2011-04-11, 15:48   #78
xilman
Bamboozled!
 
xilman's Avatar
 
"π’‰Ίπ’ŒŒπ’‡·π’†·π’€­"
May 2003
Down not across

1076310 Posts
Default

Quote:
Originally Posted by rogue View Post
There will be no means to order work selection by b1, as it is presumed that total work should be sufficient. Total work is computed by sum(b1 * ECM curves for b1) for all b1.
I don't think I understand this. Does it mean that you have removed the old
Code:
// strategy1 - by lowest B1 that needs curves done and total work done
functionality? If so, I'll have to rethink my present choices. Or does your quoted material restate the old explanation for strategy1?


Paul
xilman is offline   Reply With Quote
Old 2011-04-11, 18:06   #79
rogue
 
rogue's Avatar
 
"Mark"
Apr 2003
Between here and the

24×397 Posts
Default

Quote:
Originally Posted by xilman View Post
Thanks, but please don't let my tastes delay a release. I'm happy to wait for recursive factorization on the assumption that it won't be too difficult for me to implement recursion by manual modifications to the database.

Paul
Recursion is there. It was a question of whether or not to remove the ability to turn it off.
rogue is offline   Reply With Quote
Old 2011-04-11, 18:29   #80
rogue
 
rogue's Avatar
 
"Mark"
Apr 2003
Between here and the

24×397 Posts
Default

Quote:
Originally Posted by xilman View Post
I don't think I understand this. Does it mean that you have removed the old
Code:
// strategy1 - by lowest B1 that needs curves done and total work done
functionality? If so, I'll have to rethink my present choices. Or does your quoted material restate the old explanation for strategy1?

Paul
strategy1 and strategy2 are so similar that one could argue that they would produce the same results. Based upon the total work done, the server will determine the current B1 that needs work and how many curves are needed for that B1.

I'll try to explain how it works and hopefully that will allay any fears you may have about losing functionality.

When the server starts up, it reads in ecmserver.b1 and builds a table, which looks something like this:
Code:
     B1     Curves        Total Work
       300       8               308
      2000      30             62400
     11000      74            874000
     50000     221          11864000
    250000     453         124300000
   1000000     984        1097250000
   3000000    2541        8607000000
  11000000    4949       62062000000
  43000000    8266      409877000000
 110000000   20158     2572818000000
 260000000   47173    14482360000000
 850000000   77666    78281080000000
2900000000   96000   344416100000000
9900000000  445000  4683900000000000
The total ECM work done for each composite is stored in a column (don't worry the actual b1s and curves run are still there as well). When the work selection routine is called, it uses that value and does a lookup in the table above to find the current b1 level needing work. For example, if the total work for a composite is 2000000000, then it indicates that all curves for b1 <= 1e6 are probably done and that some curves for 3e6 are probably done. It then does a computation (8607000000 - 2000000000) / 3e6 and computes that approximately 2202 curves for b1=3e6 needs to be run.

So unless higher b1 for ECM are run out of sequence, this should provide the same results for both strategy1 and strategy2.

If you still have concerns, please let me know.
rogue is offline   Reply With Quote
Old 2011-04-14, 17:28   #81
rogue
 
rogue's Avatar
 
"Mark"
Apr 2003
Between here and the

24·397 Posts
Default

I finally finished with the latest set of code changes. Now back to testing.
rogue is offline   Reply With Quote
Old 2011-04-25, 00:36   #82
rogue
 
rogue's Avatar
 
"Mark"
Apr 2003
Between here and the

18D016 Posts
Default

With the holiday weekend I have had no time to test and next weekend will be just as bad because I will be on vacation for the next few days with no access to a computer or phone (as vacations should be).
rogue is offline   Reply With Quote
Old 2011-05-16, 13:40   #83
rogue
 
rogue's Avatar
 
"Mark"
Apr 2003
Between here and the

24·397 Posts
Default

I finally got back to some testing this weekend. Things are looking good so far, but I have a lot more testing to do before I can release an alpha.
rogue is offline   Reply With Quote
Reply



Similar Threads
Thread Thread Starter Forum Replies Last Post
Featured request bsquared YAFU 260 2019-12-10 10:30
Requests? Xyzzy Forum Feedback 104 2017-04-02 22:20
Collaboration Requests robert44444uk Prime Gap Searches 2 2017-01-17 07:57
a few simple requests for v5 ixfd64 PrimeNet 44 2010-01-11 20:21
New Year requests masser Sierpinski/Riesel Base 5 22 2007-09-24 21:05

All times are UTC. The time now is 08:21.


Tue Jul 27 08:21:11 UTC 2021 up 4 days, 2:50, 0 users, load averages: 1.88, 1.80, 1.77

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2021, Jelsoft Enterprises Ltd.

This forum has received and complied with 0 (zero) government requests for information.

Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.2 or any later version published by the Free Software Foundation.
A copy of the license is included in the FAQ.