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#1 |
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Nov 2002
Anchorage, AK
16516 Posts |
Now that Linux on the Sony PS/2 is out any thoughts on adding a GIMPS client for that? Just curious actually, but it'd be interesting to see how that processor does.
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#2 |
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Oct 2002
Lost in the hills of Iowa
26×7 Posts |
Which CPU at what speed does a PS/2 use?
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#3 |
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Aug 2002
2·32·13·37 Posts |
It is a MIPS III at 300MHz...
There is already a PS2 client for dnet... http://n0cgi.distributed.net/cgi/dnet-finger.cgi?user=jt I think it would be way too slow, and it only has 16MB of memory... The memory is RDRAM, which is pretty cool... |
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#4 |
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Oct 2002
Lost in the hills of Iowa
26×7 Posts |
Should be OK for trial factoring.
I don't remember how well the MIPS stands up on floating point - might be OK for second-LL stuff? |
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#5 |
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Aug 2002
2×3×29 Posts |
I believe it has 2 vector units that does the 3d calculations :D
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#6 | |
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Nov 2002
Anchorage, AK
3·7·17 Posts |
Here's an interesting read from Ars on the PS/2 Emotion Engine http://www.arstechnica.com/cpu/2q00/ps2/ps2vspc-1.html and another one here http://www.arstechnica.com/reviews/1q00/playstation2/ee-1.html
This was an interesting quote from the first article: Quote:
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