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Old 2007-05-10, 23:44   #287
masser
 
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3.4 Ghz Xeon

length = 1000, iterations = 1000000, b = 2, p = 4611686018427387817:
: 96.104 million mulmods per second.
CMOV: 84.809 million mulmods per second.
SSE2: 90.849 million mulmods per second.
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Old 2007-05-11, 06:03   #288
Cruelty
 
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C2D E6600 @ 3GHz
Code:
length = 1000, iterations = 1000000, b = 2, p = 4611686018427387817:
    : 171.582 million mulmods per second.
CMOV: 162.850 million mulmods per second.
SSE2: 270.042 million mulmods per second.
A64 3400+ @ 2.4GHz
Code:
length = 1000, iterations = 1000000, b = 2, p = 4611686018427387817:
    : 151.300 million mulmods per second.
CMOV: 136.461 million mulmods per second.
SSE2: 114.695 million mulmods per second.

Last fiddled with by Cruelty on 2007-05-11 at 06:11
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Old 2007-05-11, 08:36   #289
ltd
 
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I have a very strange result on a P4 HT.

The first dataset was created when the machine was runnig idle.

D:\download>mulmod8.exe
length = 1000, iterations = 10000, b = 2, p = 4611686018427387817:
: 80.000 million mulmods per second.
CMOV: 71.111 million mulmods per second.
SSE2: 80.000 million mulmods per second.

The second set was generated with the eulernet client running

D:\download>mulmod8.exe
length = 1000, iterations = 10000, b = 2, p = 4611686018427387817:
: 64.000 million mulmods per second.
CMOV: 45.714 million mulmods per second.
SSE2: 91.429 million mulmods per second.

The third set was created with llr.exe running.

D:\download>mulmod8.exe
length = 1000, iterations = 10000, b = 2, p = 4611686018427387817:
: 49.231 million mulmods per second.
CMOV: 40.000 million mulmods per second.
SSE2: 71.111 million mulmods per second.

Lars
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Old 2007-05-11, 09:18   #290
Cruelty
 
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Quote:
Originally Posted by ltd View Post
I have a very strange result on a P4 HT.
Try running mulmod8.exe as suggested by Geoff and see if that helps:
Code:
mulmod8 1000 1000000

Last fiddled with by Cruelty on 2007-05-11 at 09:19
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Old 2007-05-11, 10:15   #291
ltd
 
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Did a new test with the extra parameters for mulmod.
Results are closer together now but the tendency stays that mulmod runs
faster if a second process(eulernet) runs in parallel. ( SSE2 Results)

System otherwise idle
D:\download>mulmod8.exe 1000 1000000
length = 1000, iterations = 1000000, b = 2, p = 4611686018427387817:
: 80.706 million mulmods per second.
CMOV: 65.507 million mulmods per second.
SSE2: 82.157 million mulmods per second.

eulernet running
D:\download>mulmod8.exe 1000 1000000
length = 1000, iterations = 1000000, b = 2, p = 4611686018427387817:
: 65.776 million mulmods per second.
CMOV: 57.399 million mulmods per second.
SSE2: 88.398 million mulmods per second.

llr.exe running
D:\download>mulmod8.exe 1000 1000000
length = 1000, iterations = 1000000, b = 2, p = 4611686018427387817:
: 49.155 million mulmods per second.
CMOV: 42.638 million mulmods per second.
SSE2: 66.667 million mulmods per second.

Last fiddled with by ltd on 2007-05-11 at 10:16
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Old 2007-05-11, 10:25   #292
Cruelty
 
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Strange indeed - I don't know any valid explanation for this...
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Old 2007-05-11, 11:47   #293
Flatlander
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Not some speedstep/power saving thing is it?
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Old 2007-05-11, 12:29   #294
ltd
 
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Quote:
Originally Posted by Flatlander View Post
Not some speedstep/power saving thing is it?
Not that i would know. Normaly that machine run llr.exe and eulernet in parallel with idle priority and gives the expected performance for such a
combination all the time.

Lars
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Old 2007-05-11, 12:33   #295
ET_
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Quote:
Originally Posted by ltd View Post
Not that i would know. Normaly that machine run llr.exe and eulernet in parallel with idle priority and gives the expected performance for such a
combination all the time.

Lars
Does Eulernet make use of SSE2 registers?

Luigi
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Old 2007-05-11, 12:59   #296
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As far as i know it does not use any SSE2 registers.

Lars
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Old 2007-05-11, 21:43   #297
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Quote:
Originally Posted by ET_ View Post
Does Eulernet make use of SSE2 registers?

Luigi
not at all, eulernet is not updated since 2001 and is based on a 1999 code ... there wasn't any SSE at this time i think
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