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Old 2021-12-25, 11:26   #36
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Jun 2003

2·797 Posts

Originally Posted by MrRepunit View Post
there is no quick way in doing so since the fast GPU assembler routines are only using 32 bit integer multiplication. To extend this to 64 bit exponents one would have to rewrite all the routines which are using the exponent, e.g. mod_192_96() in I'll have a look into this but won't promise anything.
I appreciate your efforts. I am looking to work on larger 32 bit bases and not larger 64 bit exponents.
For example, the current program cannot handle factoring 10000001^999431+-1
I just wanted to clarify to make sure we were talking about the same thing.
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