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Old 2020-12-08, 15:11   #11
charybdis
 
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Apr 2020

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I had another idea: turns out you can get a tiny speedup by ignoring cofactors right at the bottom of the 3LP range - say, the bottom 2 bits of it. It looks like the improvement won't be any more than 1%, so I'm not sure if it's worth bothering the developers about this.
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