Quote:
Originally Posted by geoff
Compiling srsieve for the Playstation should not be much different from compiling any other C program for the Playstation, but I don't know how to do that either.
If you can install Linux on the machine itself then just run `make' on the source, that should produce a working binary, though without hand-coded assembler it will run at about half its potential speed.
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Anything I should do or know before I get to the make command? In other words, if I wanted to tweak the code, or actually tell the code to tweak itself(since I'm not a programmer) what should I be finding out about?