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Old 2021-03-02, 13:43   #14
Youjaes
 
Mar 2021

7 Posts
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Quote:
Originally Posted by kriesel View Post
Consider OP, that there may be unclarity or error in your thinking, programming, and communication. As there may be in mine, after having long ago written LL code (without floating point, without shifts) and having read these threads for years and followed prime95's development for decades.

Take it one iteration at a time.
See https://www.mersenneforum.org/showth...818#post572818
Those who've written the major GIMPS software are welcome to comment on that here.

If you like, I can post all the intermediate s values for p=29 and 31 for s0 = 4, 8, and 16. It's not a problem since I'm already calculating the residuals for p<32 with s0 = 4 << (x-2) = 2^x for x = 2..100000. Here are the number of cases out of 99999 where the residual was zero for p<32. Cases for p where the count of zero residues was zero out 99999 were tested but omitted from the list, including p is not Mp and p is not prime.

3, 33333, 33%
5, 20000, 20%
7, 28571, 28%
13, 23077, 23%
17, 23530, 23%
19, 26316, 26%
31, 25806, 25%


For the 99,999 simple cases of s0=x, x= 2.100000 the counts for residues = 0 for the 7 set of Mp's tested are

3, 28572, 28%
5, 25807, 25%
7, 25197, 25%
13, 25007, 25%
17, 24979, 24%
19, 24900, 24%
31, 25025, 25%

My expectation is that for arbitrary starting values of s0, an Mp has a 1 in 4 chance of returning a zero residue and for not Mp, two different starting values have unrelated residues.

Hopefully we'll hear from someone who can shed light on what's happening since frankly, using a start value other than s0=4 is a waste of time. If you can't calculate that residual accurately, the rest isn't worth much
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