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"Clean-er" list so far
0 = 4 + 4 - 4 - 4
1 = (4+4)^(4-4) = (4!-4)^(4-4) 2 = 4/4 + 4/4 3 = 4-4^(4-4) 4 = 4*4^(4-4) 5 = 4+4^(4-4) 6 = 4 + ((4 + 4) / 4) 7 = 4 + 4 - (4 / 4) 8 = 4 * 4 - 4 - 4 9 = 4 + 4 + (4 / 4) 10 = 4*4-4-√4 11 = 44/(√4+√4) 12 = 4+4+√(4*4) 13 = 4!-44/4 14 = 4/.4 + √(4*4) 15 = 44/4 + 4 = 4*4 -4/4 16 = 4*4*4/4 17 = 4*4 + 4/4 18 = 44 - 4! - √4 19 = 4! - 4 - 4/4 20 = (44 - 4) / √4 21 = 4! - 4 + 4/4 22 = 44/(4/√4) = 4!-4/(4-√4) 23 = 4!-4^(4-4) 24 = 4!-4+(√4+√4) 25 = 4!+4^(4-4) 26 = 4!+√4 +4-4 27 = 4!+√4 +4/4 28 = 4!+4 +4-4 29 = 4!+4 +4/4 30 = 4!+√4+√4+√4 31 = 4! + 4 / .4~ - √4 = 4! + √4 + √4/.4 32 = 4 ^ √(√4 + √4) * √4 33 = 4! + (√4 + √4) / .4~ = 4! + 4 + √4/.4 34 = 4! + 4 + 4 + √4 35 = (4 * 4 - √4) / .4 36 = ((√4/.4)! + 4!) / 4 37 = (4!+.4)/.4 - 4! = 4! + (4! + √4) / √4 = 4! + 4 + 4 / .4~ 38 = 4! + 4 + 4 / .4 = 44 - 4 - √4 39 = 44 - √4 / .4 40 = 44 - √4 - √4 41 = (4*4+.4)/.4 42 = 44 - 4/√4 43 = 44 - 4/4 44 = 44 +4 -4 45 = 44 + 4 / 4 46 = 44 + 4 / √4 47 = 4! + 4! - 4 / 4 48 = 4! + 4! + 4 - 4 = 44 + √4 + √4 49 = (√4/.4 + √4) ^ √4 = 4! + 4! + 4/4 50 = (√4 * 4) / (.4^√4) = √4 * (4! + 4/4) 51 = (4! - √4) /.4 - 4 52 = ((√4 + √4)! + √4) * √4 = (4! + √4) * √4 53 = 44 + 4/.4~ = (4! - √4) /.4 -√4 54 = 4! * √4 + 4 + √4 55 = (44 / √4) /.4 56 = (4 / .4 + 4) * 4 57 = (4! - √4) /.4 +√4 58 = 4! * √4 + 4/.4 59 = (4! -√4) / .4 + 4 60 = 4 * 4 * 4 - 4 = 4^4 / 4 - 4 61 = ((√4 / .4)! + √4) / √4 62 = ((√4 / .4)! + 4) / √4 63 = (4! + √4) /.4 - √4 64 = 4*4*√4*√4 65 = 4!/.4 + √4/.4 66 = 4 * 4 * 4 + √4 67 = (4! + √4) / .4 + √4 68 = 4 * 4 * 4 + 4 69 = (4! + √4) / .4 + 4 70 = 4! + 4! + 4! - √4 71 = (4! + 4 + .4) / .4 72 = 44 + 4! + 4 73 = ( √4 *4! + √(.4~) ) / √(.4~) = 4/.4~ + √(√(√4))^(4!) 74 = 4/.4 + √(√(√4)^(4!)) 75 = (4! + 4 + √4) / .4 76 = √(√(√(4^(4!)))) + 4! / √4 77 = ( √4 / √(.4~))^4 - 4 = (4! + 4!/4) / .4 + √4 78 = (4! / .4~) + (√4 + √4)! 79 = (√4 / √(.4~))^4 - √4 80 = (4 / .4) * (4 + 4) 81 = (4 - 4/4 ) ^ 4 82 = (4! / .4~) + 4! + 4 83 = (√4 / √(.4~))^4 + √4 84 = 44*√4 - 4 85 = (4/.4~)^√4+4 86 = 44*√4 - √4 87 = 4! * 4 - 4 / .4~ 88 = 4! * 4 - 4 - 4 89 = (4! / √(.4~) - .4) / .4 90 = 4! * 4 - 4 - √4 91 = (4! / √(.4~) + .4) / .4 = 4! * 4 - √4 / .4 92 = 4*4!-√4-√4 93 = 4! * 4 - √4 / √(.4~) 94 = 4! * 4 - 4 / √4 95 = 4! * 4 - 4 / 4 96 = 4! * 4 - 4 + 4 97 = 4! * 4 + 4 / 4 98 = 4! * 4 + 4 / √4 99 = 44 / √(.4~ * .4~) 100 = (4! + 4/4) * 4 = 4/.4 * 4/.4 101 = 4! * 4 + √4 / .4 102 = 4! * 4 + 4 + √4 103 = 44 / .4~ + 4 104 = 4! * 4 + 4 + 4 105 = 4*4! + 4/.4~ 106 = 4! * 4 + 4/.4 107 = (4! * √4 - .4~) / .4~ 108 = 4! *4 + 4! / √4 109 = (4! *√4 + .4~) / .4~ 110 = (√4 / .4)! - 4 / .4 111 = 444/4 112 = 44/.4 + √4 113 = 114 = (√4 / .4)! - 4 - √4 115 = (√4 / .4)! - (√4 /.4) 116 = (√4 / .4)! - √4 - √4 117 = (√4 / .4)! - √(4/.4~) 118 = (√4 / .4)! - 4 + √4 119 = (√4 / .4)! - 4 / 4 120 = (√4 / .4)! + 4 - 4 121 = (√4 / .4)! + 4 / 4 122 = (√4 / .4)! + 4/ √4 123 = (√4 / .4)! + √(4 /.4~) 124 = (√4 / .4)! + √4 +√4 125 = (√4 / .4)! + √4 / .4 126 = √(√(√(4^4!))) * √4 - √4 127 = √(√(√((√4 / .4)^4!))) + √4 128 = √(√(√(4^4!))) * (4 - √4) 129 = √(√(√((√4 / .4)^4!))) + 4 130 = (√4 / .4)! + 4/.4 131 = (4! / .4) / .4~ - 4 132 = (√4 / .4)! + 4!/√4 133 = (4! / .4) / .4~ -√4 134 = (4! /.4 - .4~) / .4 = 44 / .4 + 4! 135 = ((√4 * √4)! / .4) /.4~ 136 = (4! /.4 + .4~) / .4 = (√4/.4)! + 4^√(4) 137 = (4! /.4~) / .4 + √4 138 = (4! * 4 - 4) / √(.4~) = (4! ^ √4 - 4!) / 4 139 = (4! / .4~) / .4 + 4 140 = (4! / √4) ^ (√4) - 4 141 = (4! * 4 - √4)/ √(.4~) 142 = 4! * 4! /4 - √4 143 = (4! *4! -4) /4 144 = 4! *4! /√4 /√4 145 = (4! ^ √4 + 4) / 4 146 = (4! / √4) ^ √4 + √4 147 = (4! * 4 + √4) / √.4~ 148 = (4! / √4) ^ √4 + 4 149 = √( √( √( (√4/.4) ^ 4! ) ) ) + 4! = (4!/.4-.4)/.4 150 = (4! * 4! + 4!) / 4 151 = (4! / .4 + .4)/.4 152 = (4! / .4) / .4 + √4 153 = (√(√(√(4^4!))) + 4) / .4~ 154 = (4! / .4) / .4 + 4 155 = ((4! / .4) + √4)/ .4 156 = √(√(√(4^4!))) / .4 - 4 157 = 158 = √(√(√(4^4!))) / .4 - √4 159 = (√(√(√(4^4!)))-.4) / .4 160 = 4 * 4 * 4/.4 = 4^4 - 4!*4 161 = (√(√(√(4^4!)))+.4) / .4 162 = (4 / .4~) ^ √4 * √4 163 = ================================ 113, 157 and 163 are sticklers so far....P.S. I too am stumped on them. |
I've added a few more building blocks
[spoiler] 576 = √(4!^4) 55 = (4! + .4~) / .4~ 61 = (4! + .4) / .4 1296 = 4!^√4 / (√.4~) 1440 = 4!^√4 / .4 [/spoiler] |
E-X-T-R-E-M-E four fours
See this link: [url]http://www.dwheeler.com/fourfours/[/url]
He allows every operations under the sun and has answers for 0 to 40,000 |
[QUOTE=petrw1;98985]See this link: [url]http://www.dwheeler.com/fourfours/[/url]
He allows every operations under the sun and has answers for 0 to 40,000[/QUOTE] Not EVERY operation under the sun, for example logarithms are NOT allowed - for good reason: see this link: [url]http://www.jimloy.com/puzz/4-4s.htm[/url] [quote]Surprisingly, if logarithms are allowed, it turns out that any positive integer can be expressed with three fours: n=-ln[ln[sqrt(sqrt(sqrt...(sqr(4))...))]/ln(4)]/ln(4) where the number of square roots is twice n. I haven't checked this out to see if it is true. [/quote] Edit: Fo(u)r our game I would suggest the following expansion, that our game does not get stuck: Allow gamma and % if and only if an other solution can not be found. If somebody finds a gamma- and %-free solution later, this new solution should replace the gamma'd or %'ed solution in our list. |
...fo(u)r the sake of progress I'm game with allowing % and gamma.
And I like your recommendation that the preference is to NOT use them and solutions without them will replace solutions with them. ...I guess you could say we are letting % and gamma into our village but restricting them to live on the North side of the tracks (in my city you don't go there after dark.) Whenever I publish the complete list I will hilight these solutions as "second class". :grin: |
Ah, using one of the new operators there's a sneaky way of creating 1 with only one 4. For the earlier link, that can be used for a solution to 163 ...
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Ah, using one of the new operators there's a sneaky way of creating 1 with only one 4. From the earlier link, that can be used for a solution to 163 ...
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@Grandpascorpion: You mean 1 = gamma(√4)?
163 = [b]([/b]gamma(gamma(4))% + √(√(√(4^4!)))[b])[/b] / .4 Edit: without gamma, but with %, found with the program [URL="http://ourworld.compuserve.com/homepages/DavidandPenny/Amamas.htm"]200up[/URL]: 163 = ((4 + 4!)% + .4~) / .4~% |
Yep, but you didn't need it apparently :)
164 = √(√(√(4^4!)))) / .4 + 4 165 = (√4+ √(√(√(4^4!))))) / .4 166 = √(√(√(4^4!)))) / .4 + gamma(4) |
I confess I did not find this myself - never thought of using 6.25 = .4 ^ (-√4):
gamma-free 166: 166 = 4! * (.4 ^ (-√4) + √.4~) |
Nobody for 167?
167 = gamma(gamma(4)) + 4! * √4 - gamma(√4) (anyone to find a gamma-free solution?) 168 = ((√4 / .4~) + 4) * 4! 169 = ((4 / .4~) + 4) ^ √4 170 = (√(√(√(4^4!))) + 4) / .4 |
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