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Mondrian art puzzles - error in Numberphile video
The recent [url=https://www.youtube.com/watch?v=49KvZrioFB0]Numberphile video about Mondrian art puzzles[/url] has an error.
It claims that the best Mondrian score for an 18x18 square is 10. But I've achieved a Mondrian score of 8 for it. [CODE] [SPOILER] ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ? ? ? ? ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ? ? ? ? % % % < < < < < # # # # # # ? ? ? ? % % % < < < < < # # # # # # ? ? ? ? % % % < < < < < # # # # # # ? ? ? ? % % % < < < < < # # # # # # ? ? ? ? % % % < < < < < # # # # # # ? ? ? ? % % % < < < < < # # # # # # ? ? ? ? % % % > > > > > > > + + + + ? ? ? ? % % % > > > > > > > + + + + = = = = % % % > > > > > > > + + + + = = = = % % % > > > > > > > + + + + = = = = % % % > > > > > > > + + + + = = = = @ @ @ @ @ @ @ @ @ @ + + + + = = = = @ @ @ @ @ @ @ @ @ @ + + + + = = = = @ @ @ @ @ @ @ @ @ @ + + + + = = = = [/SPOILER] [/CODE] |
I agree!
You should send in a correction to [url=https://oeis.org/A276523]A276523[/url] and maybe send Ed an email. |
[QUOTE=cuBerBruce;447919]The recent [url=https://www.youtube.com/watch?v=49KvZrioFB0]Numberphile video about Mondrian art puzzles[/url] has an error.
It claims that the best Mondrian score for an 18x18 square is 10. But I've achieved a Mondrian score of 8 for it. [/QUOTE] the description of that video also said that a new lowest 25 by 25 was found cool find either way. edit: I of course have mostly useless information as to how to make a solution other than if T(x)<n^2<T(x+1) then at most x distinct areas can exist. |
[QUOTE=CRGreathouse;447920]I agree!
You should send in a correction to [url=https://oeis.org/A276523]A276523[/url] and maybe send Ed an email.[/QUOTE] I've now sent Ed an email. |
Ed has informed me that A276523 has now been corrected. The correction also include new values for 15x15 and 19x19 cases, found by Ed after further checking.
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[QUOTE=cuBerBruce;447995]Ed has informed me that A276523 has now been corrected. The correction also include new values for 15x15 and 19x19 cases, found by Ed after further checking.[/QUOTE]
Thanks to both of you! I approved the changes. |
Really fascinating puzzle!
My exahaustive code gives the following better solutions (these are optimal): a(14)=6 (!!!) [CODE] aaaaaaaaaabbbb aaaaaaaaaabbbb aaaaaaaaaabbbb cccdddddddbbbb cccdddddddbbbb cccdddddddbbbb cccdddddddbbbb cccdddddddbbbb ccceeeeeffffff ccceeeeeffffff ccceeeeeffffff ccceeeeeffffff ccceeeeeffffff ccceeeeeffffff [/CODE] a(16)=8 [CODE] aaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaa bbbbbbbbbbccccdd bbbbbbbbbbccccdd bbbbbbbbbbccccdd eeefffffffccccdd eeefffffffccccdd eeefffffffccccdd eeefffffffccccdd eeefffffffccccdd eeeggggghhhhhhdd eeeggggghhhhhhdd eeeggggghhhhhhdd eeeggggghhhhhhdd eeeggggghhhhhhdd eeeggggghhhhhhdd [/CODE] a(23)=8 [CODE] aaaaaaaaaaaaaaaaaabbbbb aaaaaaaaaaaaaaaaaabbbbb aaaaaaaaaaaaaaaaaabbbbb aaaaaaaaaaaaaaaaaabbbbb cccccccceeeeffffffbbbbb cccccccceeeeffffffbbbbb cccccccceeeeffffffbbbbb cccccccceeeeffffffbbbbb cccccccceeeeffffffbbbbb cccccccceeeeffffffbbbbb cccccccceeeeffffffbbbbb cccccccceeeeffffffbbbbb cccccccceeeeffffffbbbbb ddddddddeeeeffffffbbbbb ddddddddeeeeffffffbbbbb ddddddddeeeeffffffbbbbb ddddddddeeeeggggggggggg ddddddddeeeeggggggggggg ddddddddeeeeggggggggggg ddddddddeeeeggggggggggg ddddddddeeeeggggggggggg ddddddddeeeeggggggggggg ddddddddeeeeggggggggggg [/CODE] a(25)=10 [CODE] aaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaa bbbbbbbbbbbbbbbbbbbbccccc bbbbbbbbbbbbbbbbbbbbccccc ddeeeeeeeffffkkkkkkkccccc ddeeeeeeeffffkkkkkkkccccc ddeeeeeeeffffkkkkkkkccccc ddeeeeeeeffffkkkkkkkccccc ddeeeeeeeffffkkkkkkkccccc ddeeeeeeeffffkkkkkkkccccc ddeeeeeeefffflllllllllmmm ddggghhhhfffflllllllllmmm ddggghhhhfffflllllllllmmm ddggghhhhfffflllllllllmmm ddggghhhhfffflllllllllmmm ddggghhhhjjjjjjjjnnnnnmmm ddggghhhhjjjjjjjjnnnnnmmm ddggghhhhjjjjjjjjnnnnnmmm ddggghhhhjjjjjjjjnnnnnmmm ddggghhhhjjjjjjjjnnnnnmmm ddggghhhhjjjjjjjjnnnnnmmm ddgggiiiiiiiiiiiinnnnnmmm ddgggiiiiiiiiiiiinnnnnmmm ddgggiiiiiiiiiiiinnnnnmmm ddgggiiiiiiiiiiiinnnnnmmm [/CODE] a(26)=9 [CODE] aaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaa bbbbbbbbbbbbbbbbccccccccdd bbbbbbbbbbbbbbbbccccccccdd bbbbbbbbbbbbbbbbccccccccdd eeegggggggggggggccccccccdd eeegggggggggggggccccccccdd eeegggggggggggggccccccccdd eeegggggggggggggccccccccdd eeehhhhiiiiiiiiiiiiiiiiidd eeehhhhiiiiiiiiiiiiiiiiidd eeehhhhiiiiiiiiiiiiiiiiidd eeehhhhjjjjjkkkkkkkkkkkkdd eeehhhhjjjjjkkkkkkkkkkkkdd eeehhhhjjjjjkkkkkkkkkkkkdd eeehhhhjjjjjkkkkkkkkkkkkdd eeehhhhjjjjjlllllllmmmmmdd eeehhhhjjjjjlllllllmmmmmdd eeehhhhjjjjjlllllllmmmmmdd eeehhhhjjjjjlllllllmmmmmdd eeehhhhjjjjjlllllllmmmmmdd eeehhhhjjjjjlllllllmmmmmdd eeehhhhjjjjjlllllllmmmmmdd fffffffffffffffffffmmmmmdd fffffffffffffffffffmmmmmdd fffffffffffffffffffmmmmmdd [/CODE] a(27)=10 [CODE] aaaaaaaaaaaaaaaaaaaaaaaabbb aaaaaaaaaaaaaaaaaaaaaaaabbb ccdddddddddddddddeeeefffbbb ccdddddddddddddddeeeefffbbb ccdddddddddddddddeeeefffbbb ccgghhhhhhiiiiiiieeeefffbbb ccgghhhhhhiiiiiiieeeefffbbb ccgghhhhhhiiiiiiieeeefffbbb ccgghhhhhhiiiiiiieeeefffbbb ccgghhhhhhiiiiiiieeeefffbbb ccgghhhhhhiiiiiiieeeefffbbb ccgghhhhhhiiiiiiieeeefffbbb ccggjjjjjjlllllllllllfffbbb ccggjjjjjjlllllllllllfffbbb ccggjjjjjjlllllllllllfffbbb ccggjjjjjjlllllllllllfffbbb ccggjjjjjjmmmmmmmmmmmmnnnnn ccggjjjjjjmmmmmmmmmmmmnnnnn ccggjjjjjjmmmmmmmmmmmmnnnnn ccggjjjjjjmmmmmmmmmmmmnnnnn ccggkkkkkkkkoooooooooonnnnn ccggkkkkkkkkoooooooooonnnnn ccggkkkkkkkkoooooooooonnnnn ccggkkkkkkkkoooooooooonnnnn ccggkkkkkkkkoooooooooonnnnn ccggppppppppppppppppppppppp ccggppppppppppppppppppppppp [/CODE] a(28)=9 [CODE] aaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaa bbbbbbbbbbbbbbbbbbbbbbbbbccc bbbbbbbbbbbbbbbbbbbbbbbbbccc ddddddddddddddddddeeeffffccc ddddddddddddddddddeeeffffccc ddddddddddddddddddeeeffffccc hhhhhjjjjjjkkkkkkkeeeffffccc hhhhhjjjjjjkkkkkkkeeeffffccc hhhhhjjjjjjkkkkkkkeeeffffccc hhhhhjjjjjjkkkkkkkeeeffffccc hhhhhjjjjjjkkkkkkkeeeffffccc hhhhhjjjjjjkkkkkkkeeeffffccc hhhhhjjjjjjkkkkkkkeeeffffccc hhhhhjjjjjjkkkkkkkeeeffffccc hhhhhllllmmmmmmmmmeeeffffccc hhhhhllllmmmmmmmmmeeeffffccc iiiiillllmmmmmmmmmeeeffffccc iiiiillllmmmmmmmmmeeeggggggg iiiiillllmmmmmmmmmeeeggggggg iiiiillllmmmmmmmmmeeeggggggg iiiiillllnnnnnnnnnnnnggggggg iiiiillllnnnnnnnnnnnnggggggg iiiiillllnnnnnnnnnnnnggggggg iiiiillllnnnnnnnnnnnnggggggg iiiiillllooooooooooooooooooo iiiiillllooooooooooooooooooo iiiiillllooooooooooooooooooo [/CODE] |
you can upper bound if for even n by using either 2n if the solution for n/2 is greater than n\4 or 4 times the solution for n\2 otherwise. edit: so for example using the 17 by 17 bound in the video is 8 so we can say with confidence that for 34 by 34 the minimum solution is upper bounded by 32. and for the n=23 example above we can say that now for n=46 the minimal solution is not greater than 32 as well. sorry adding trivialities to the thread.
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[QUOTE=R. Gerbicz;448005]Really fascinating puzzle!
My exahaustive code gives the following better solutions (these are optimal): [/QUOTE] Good job, R. Gerbicz! Wow, I am surprised that as many as 6 cases thought to be proven optimal have been improved. I haven't rigorously checked your solutions, but I've verified with my own solver code that the scores for at least the smaller ones (up to 23x23) are achievable. A little bit more about my initial find... [url=http://mathpickle.com/project/mondrian-art-puzzles/]This web page[/url] listed what had been believed to be the optimal Mondrian scores for 4x4 up to 17x17. So after I found solutions that I thought were optimal for squares up to 17x17, I looked for a solution for the 18x18 square with a score that matched the 17x17 value. After my program generated many solutions (having a score of 8), I tried to find one manually on my own. I struggled for awhile, so I finally peeked at part of one of the solutions found by my computer. I was able to complete the 18x18 square by trial and error from the set of rectangles the computer was using, and that is the solution I posted. It probably wasn't until a couple days later or so that I realized that this solution had a score that was better by 2 than what was being claimed to be the best possible score. Until then, I didn't think my solution was anything special. Of course, I then realized I should post my solution online right away. |
Many thanks for the improved solutions. I found a few bugs in my coding. I'll be posting an update at [url]http://demonstrations.wolfram.com/MondrianArtProblem/[/url] in the near future.
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[QUOTE=EdPeggJr;448051]Many thanks for the improved solutions. I found a few bugs in my coding. I'll be posting an update at [url]http://demonstrations.wolfram.com/MondrianArtProblem/[/url] in the near future.[/QUOTE]
Welcome to the forum! :hello: |
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