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[QUOTE=opyrt;346208]I didn't test that, as we are at n=15M+ now.
I believe it is how much CPU that is used to feed the GPU.[/QUOTE] I meant testing 15-16 M or 15M to 15.1 M |
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[QUOTE=Citrix;346209]I meant testing 15-16 M or 15M to 15.1 M[/QUOTE]
That was my first test:smile: Take a look at the file attatched. 437 candidates from 15M Speeds: ppsieve: GTX570 - 225M p/sec with 2 clients running (75% load) sr2sieve: slow laptop cpu - 26M p/sec 1 client running |
I think this will be useful to avoid some PRP tests.
I think ppsieve can be made faster since the PSP k's are low weight and we can add SPH to it also. What do you guys think? |
I thought PPsieve was only efficient for big k ranges (like PPS on PG)?
Something to consider though, a GPU uses 100Watt or more while sieving. A SB/IV bridge/ Haswell also uses something like 100Watt. Those CPUs can complete 4 first pass tests <2 days. For the PPsieve to be efficient in terms of eliminated factors/used power the GPU has to eliminate at least 2 candidates <2 days (and thus save 2 FP tests and 2 DC tests). |
[QUOTE=VictordeHolland;346216]I thought PPsieve was only efficient for big k ranges (like PPS on PG)?
Something to consider though, a GPU uses 100Watt or more while sieving. A SB/IV bridge/ Haswell also uses something like 100Watt. Those CPUs can complete 4 first pass tests <2 days. For the PPsieve to be efficient in terms of eliminated factors/used power the GPU has to eliminate at least 2 candidates <2 days (and thus save 2 FP tests and 2 DC tests).[/QUOTE] We might be able to achieve this with PPsieve...if we include low weight properties of PSP ks. |
[QUOTE=Citrix;346211]I think this will be useful to avoid some PRP tests.
I think ppsieve can be made faster since the PSP k's are low weight and we can add SPH to it also. What do you guys think?[/QUOTE] To be honest, I have no idea. Based on my own tests, I would say that sieving is not efficirnt at this point. But obviously, all that changes if someone writes a ppsieve that works better in our scenario or if someone successfully ports sr2sieve to GPU (with improved speed). -Kai |
As an info. I had to fight with my migraine this weekend.
Its much better now but I want to take it easy. So all the things I had promised for this weekend have to be moved a little bit. Sorry for the delay. |
[QUOTE=opyrt;346289]To be honest, I have no idea. Based on my own tests, I would say that sieving is not efficirnt at this point. But obviously, all that changes if someone writes a ppsieve that works better in our scenario or if someone successfully ports sr2sieve to GPU (with improved speed).
-Kai[/QUOTE] I am working on this. I know how to do this mathematically but not sure how to program a GPU (or test it..since I do not have one). FYI: I did some theoretical testing... if we use the SPH algorithm and only test a range of 500K (n's) (e.g. 15-15.5 M) and only test 33% of all the primes in a range, we can be as fast or may be even faster than sr2sieve (in terms of rate of factors found; when comparing to sieving a 50M dat). This will definitely save some PRP tests.:smile: If some one is good at programming I am willing to help them implement SPH for PSP. It can be done both on GPU or CPU. |
I finally was able to get access to a GPU. Does anyone have a copy of ppsieve CUDA for windows to play with?:smile:
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[QUOTE=Citrix;348460]I finally was able to get access to a GPU. Does anyone have a copy of ppsieve CUDA for windows to play with?:smile:[/QUOTE]
[URL="https://sites.google.com/site/kenscode/prime-programs"]https://sites.google.com/site/kenscode/prime-programs [/URL] |
Is the PSP's stats website down? Could some one else confirm. I am having issues getting the webpage to load.
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