![]() |
[QUOTE=ewmayer;330998]Does the code already use an FFT-length-independent savefile format? That makes such length-changing hacks much simpler to effect.[/QUOTE]
No it does not, however owftheevil already wrote the length-changing routines and they are in use. |
[QUOTE=ewmayer;330998]Does the code already use an FFT-length-independent savefile format? That makes such length-changing hacks much simpler to effect.[/QUOTE]
You are definitely right about that. I initially didn't use such a format and getting everything to work properly was a nightmare. I later changed to an fft agnostic format and things are now much simpler. Hey--who gave me the funky avatar? |
[QUOTE=owftheevil;331007]Hey--who gave me the funky avatar?[/QUOTE]
Around here, if you don't choose one then one will be chosen for you. Makes life more interesting. :smile: |
[QUOTE=frmky;331017]Around here, if you don't choose one then one will be chosen for you. Makes life more interesting. :smile:[/QUOTE]
:raman: |
[QUOTE=flashjh;330929]Current changes are being made to address your issues and others, as well. v2.05 should be ready for testing soon. We'll post when the version is up for testing.
Jerry[/QUOTE] Hi Jerry, would you mind compiling 2.05 with CUDA 4.2/5.0 and CC 2.0/3.0/3.5? Especially CUDA 5.0 and CC3.5 would be interesting for the GTX Titan... I haven't reset my build environment. Greetings, Sebastian [QUOTE=Brain;290851]One way to compile CUDALucas for Win64: 0. Have Win7 64 bit 1. Install Nvidia GPU Toolkit (e.g. version 4.1) 2. Install Nvidia GPU SDK (e.g. version 4.1) 3. Install Make for Windows 4. Install MS Visual Studio 2010 Professional Trial Edition (needed for 64bit, trial will not run out as only command line usage) 5. Set Path for nvcc, make and cl.exe (from VS/bin) 6. Edit given makefile for Win64: Adapt CUDA and SM parameter (e.g. 4.1/2.0). Rename it to makefile. 7. Enter "make" in console being in the CUDALucas/src directory. 8. Delete *.obj files. 9. Find the exe and be happy. This should be it. The day will come I won't be there to compile it. So a backup person/compiler will be needed. Any volunteers?[/QUOTE] Any volunteers? --> Thanks to Jerry... By the way, what is your build environment? |
[QUOTE=owftheevil;331007]Hey--who gave me the funky avatar?[/QUOTE]
We are sniffing you :razz: |
Nah. If it was really me you were sniffing, you wouldn't be able to sit at your computer and type.
|
"You has a smell"
Note: ewmayer [URL="http://mersenneforum.org/showpost.php?p=331040&postcount=10"]has no idea[/URL] that he, too, has an avatar!! Pssst. Don't tell him. :missingteeth: |
[QUOTE=Batalov;331183]"You has a smell"
Note: ewmayer [URL="http://mersenneforum.org/showpost.php?p=331040&postcount=10"]has no idea[/URL] that he, too, has an avatar!! Pssst. Don't tell him. :missingteeth:[/QUOTE] I don't just have an avatar ... I have the Hoff-atar. Try not to be jealous - it's both a blessing and a curse, a heavy Solomonic burden to be borne painfully but stoically. Not that I am aware of it - for all I know Mike is changing my av 6 times an hour but rigging it so when I choose to view it, it comes up "Hoff". |
The noise.
The noise my video cards make when I try to run cudalucas on either of them is part of the reason I don't intend to run it until it's been recoded. Both of my cards are water cooled, and are silent when trial factoring. But they each scream like their little souls are being torn forcibly from their heatsinks if I run cudalucas on them. It puts my teeth on edge; I can't run the program.
|
I'll get it compiled in the next couple days; we still need to incorporate the changes. Also, I don't have the newest CC installed yet.
My Titan shipped today!! :smile: |
| All times are UTC. The time now is 23:14. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2021, Jelsoft Enterprises Ltd.